Users Are Not an Afterthought
Ever wondered why Apple has such a loyal following, and why its iPod outsells more powerful and cheaper competition? The secret is simple: exceptional user experience. But you can use it, too, against your engineering dominated competition.
- Software must be written for users
- Design is not mainly about graphics. Although a pleasurable environment helps, for computers the orchestration of the interactions is key.
- Most users are not good programmers, they use a different way of organizing information:
- Care must be taken to insulate the design from schedule pressures: If corners must be cut, then programmers are not the best to make the decision
- The file system as an example of what is wrong with programmers
- Do not forget about your business processes: They might need to change too, to take advantage of the power of new software (For example, the way that Ryanair has replaced tickets with your passport)
- Strength of firmum: Understanding this interface, being able to do interaction design, and to work together with other designers on larger projects
- References to NNGroup, and Cooper Design